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AI Insights · Timothy · April 2024

Top 5 Military Games on Unified Platform in Chile - Q1 2024

Discover the performance trends of the top 5 military game apps in Chile for Q1 2024, including insights on downloads, revenue, and active users.

Top 5 Military Games on Unified Platform in Chile - Q1 2024

In the first quarter of 2024, the top 5 military game applications on a unified platform in Chile showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.

Call of Duty®: Mobile saw a notable peak in weekly revenue at around $46K in the first week of January, followed by a decline to approximately $23.9K by the end of the month. The revenue rebounded in February, reaching around $35.1K and fluctuated between $26.4K to $32.9K in March. Weekly downloads started strong at 17.8K in early January but gradually declined to 10.3K by the end of March. Active users showed a slight drop from 250.6K to 223.2K mid-quarter, then increased back to 240.4K by the end of March.

Arena Breakout: Realistic FPS experienced varied revenue, peaking at around $7.7K in late January and ending the quarter at approximately $4.1K. Weekly downloads decreased from 5.6K in early January to 2.3K by the end of March. Active users ranged from 48.9K in the first week to 44.9K by the end of the quarter, with minor fluctuations.

Top War: Battle Game had a steady revenue trend, starting at $3.7K in early January, dipping to $1.7K in late February, and recovering to around $2.9K by the end of March. Downloads reduced significantly from 3.3K in early January to just 479 by the end of March. Active users followed a similar trend, dropping from 15.7K to 6.2K throughout the quarter.

Call of Duty Warzone Mobile BR showed an upward trend in weekly revenue, starting at $1.5K in early January and peaking at approximately $4.5K by the end of March. Downloads surged from 10.4K to 27.2K over the same period. Active users also showed significant growth, starting at 76.8K in January and reaching 140.7K by mid-March, ending the quarter at 104.7K.

Supremacy 1914 maintained relatively stable revenue figures, averaging around $1.7K throughout the quarter. Downloads fluctuated, starting at 3.4K in early January, dipping mid-quarter, and settling at 1.5K by the end of March. Active users decreased from 4.7K to 2.4K over the same period.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024